Traditionally, Japanese developers have been cautious with PC development, preferring to focus on consoles, with Capcom being an excellent example of the phenomenon. For years, Capcom’s games just weren’t coming out on PC, and then there was a period where the publisher earned a reputation for lousy PC ports, with classics like Resident Evil 4 and Devil May Cry 3 all but ruined on computers. Fortunately, in recent years Capcom has managed to perform on PC, with games like Monster Hunter: World and Devil may cry v getting very respectable PC versions.
Well, it seems like Capcom has much bigger ambitions for PC. According to a Nikkei interview with Capcom COO Haruhiro Tsujimoto, the company has plans to make PC its main platform in the future and hopes to achieve a 50-50 split between PC and consoles by 2022 or 2023 (thanks to Bloomberg Reporter Takashi Mochizuki for translation / reporting).
From Nikkei: Capcom COO says the company wants to set the PC as the primary output for its gaming software. By 2022 or 2023, Capcom expects sales of games on consoles: PC to be 50:50.https://t.co/IsSAu0m3Ml
– Takashi Mochizuki (@ 6d6f636869) September 30, 2021
Can Capcom really achieve a 50/50 split of PC console? It seems a bit of a stretch, particularly in its home country of Japan, where consoles and mobile devices are where most games are made. That said, it could be that they are looking to Monster Hunter: World, their most successful title to date, for inspiration. According to data leaked last yearWorld actually performed better on computers outside of Japan, selling 5.7 million on PC compared to around 5.5 million on PS4. The last game in the series, Monster hunter rise, you will get a Launching for PC in January next year, after debuting on Nintendo Switch.
What you think? Is focusing on the PC the right move for Capcom? Could they really end up getting half of your PC sales?