The first 8K / 60 FPS PS5 game ever

The main character lies in an armchair in the sun on the beach.

Screenshot: Shin’en Multimedia

The Touryst, First released on Switch in 2019 and Xbox in 2020, it has finally made its way to PS4 and PS5. But PS5 The port of this adventure-filled tropical puzzle has a special distinction: it is the first officially released 8K / 60 FPS console game. But don’t rush to buy an 8K TV just yet.

Developed by Shin’en Multimedia, The Touryst first arrived on the Nintendo Switch in November 2019. After that, it ended up on Xbox One in 2020, and then a recently upgraded port became a Xbox Series X / S launch title. These newer ports looked great thanks in large part to the clean, colorful, and voxel-like images of the original game.

It’s thanks to this clean and simple art style (and some hardware differences on the PS5) that the developers have been able to ship the first console game to render in a real, 8K native resolution. That’s right, Tthe Touryst on PS5 can be executed at an internal resolution of 7680×4320, and according to Eurogamer and Digital Foundry, the developers say they’ve achieved this remarkable performance milestone without temporal supersampling, checkerboard, DLSS-like scaling, or any other fancy tricks. This game really runs at 8K / 60 FPS.

Digital Foundry released a video explaining how The Touryst on PS5 it is able to look and work so well at such a high resolution.

The first thing to note is that while the game runs at full 8K resolution, the actual game on your TV is only presented in 4K. So what’s going on? Well this all boils down to the fact that …for now—Sony PS5 does not support 8K output. Now the PS5 box the console shipped in might have announced that, but for now, Sony hasn’t patched the console to support this higher resolution.

But that doesn’t mean rendering the game at 8K is a waste of time. Instead, developers are using increasing internal resolution as a form of supersampling anti-aliasing, which means that on-screen graphics have cleaner, smoother edges with less jaggedness and similar artifacts. While the game is showing in 4K for now, the developers said Eurogamer that when Sony finally decides to update the PS5 to support 8K output, it would only take a very small patch to allow people to play their game in full 8K, assuming they had a fancy enough TV. But for now, the game’s super-high rendering resolution is being used to make it look better on low-resolution screens.

It should be noted that the previous Xbox Series X version of The Touryst it works with an internal resolution of 6K. The developers explained to Digital Foundry that its engine can now be stretched even further thanks to the PS5’s faster GPU and memory. In addition to the higher internal resolution, the PS5 version shows some clear improvements to its shadows and depth of field effects.

Before you get too excited and rush out to buy an 8K TV (which I already told you not to …) remember that 8K games are going to be very, very rare on this generation of consoles. The Touryst started life as a 720p Switch game. And while its developers are extremely clever and talented, there is no denying that the game’s simple visual style is key to allowing it to perform so well with such extreme resolution. GTA6, future Obligations games and other so-called AAA games won’t be running at 8K / 60 FPS anytime soon. Heck, 4K / 60 is often out of reach.

Maybe when the PS6 develops around 8K, the games will be more common. For now enjoy The Touryst on PS5 and achieve your wild technical wizardry.

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